5) Start Capturing (MR)

You've set up a camera profile and calibrated. All that is left now is to enter the matrix.


  1. Click on Capture in the left tab to open up the capture page.

  2. In the game drop-down, select your LIV-eligible game.

  3. In Target Resolution, select the resolution at which you want to LIV to render mixed reality.

  4. Click on Sync & Launch to... sync the game to our compositor and launch it!

  5. Your mixed reality feed will show up in the LIV Output window. This is the window that you want to be capturing with your broadcasting/recording software.
If you are using OBS, make sure you capture the LIV output with Game Capture for best performance. Check out our other performance tips here.

CaptureGame.gif

If you are using an Oculus Rift, Oculus Rift S or an Oculus Quest + Link combo, you'll need to ensure that the game you're trying to capture is running in OpenVR for it to function with LIV. For 99% of cases, all you need to do is add
"-vrmode openvr" to the game's launch options on Steam, as shown in the video below.



LIV Supported games are games that have the LIV SDK integrated and are fully supported.

Location_dot_orange.svg.png Legacy Supported
games are games that don't have our SDK, but may be supported through a legacy implementation of mixed reality.

If you find that a game that should be supported is broken, please let us know on Discord!

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